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May 31, 2008

Two New Amazing Burst Limit Videos

NOTICE: I recommend that you click the link and watch these videos in high quality, they don't look nearly as good from the embeds. The link goes to the first video, and the first video response to that is the second video.

Sorry about not writing recently, I've been very busy over the week and even have plans tonight, but I have had enough time to find the two most amazing Burst Limit trailers available!



This first trailer basically summarizes the Saiyan-Freiza saga using Burst Limit cutscenes and "Kiseki no Honoyo Moeagare" as the background music. It shows off just how good this game looks and how faithful the game's cutscenes stay to the show. A truly impressive video, and an example of Burst Limit's greatness.

Next up we have:



This is a similar video, except it covers Trunks- Cell Saga, Bardock: The Father of Goku, and Broly: The Legendary Super Saiyan. This time it uses the same song, but the so-called "English version", which I can still barely understand due to the singer's heavy accent. This video impressed me as well, and more importantly hints to side storylines for the movies in single player since they have their own cutscenes. With Saiyan-Cell Saga, two movies, and what-if storylines this should be a long game with plenty of content. Can't wait until the 10th!

P.S. I should have a review for "Penny Arcade Adventures: On the Rain Slick Precipice of Darkness Episode One" up once I have some spare time over the next few days.

May 29, 2008

And the Hammer came crashing down...

Well... I've been banned. For the second time in about as many months. For an entire week.

The first time, I don't even think I did anything. My bio was clean, and it was just a revenge attempt by a fat egomaniac midget from Wisconsin who's entire profile was about killing people.

This time, I had a quote from the popular video game "Grand Theft Auto 4" in my bio. It was from the TV, and it was about Tony McTony.

Now- here's where the bullshit reeks. My profile is only viewable by friends. That means either Xbox Live caught me on some sweep, or some conniving ass betrayed me. Oh well.

I don't have a problem with getting banned, when I deserve it. In this case, one of several scenarios could have played out. Xbox could have deleted my bio and had me re-type it and warned me not to use offensive language again. Or they could have given me a warning to remove the word from my bio within 24 hours.

My point is- they didn't. Instead of doing something reasonable, leaving all parties satisfied and offending nobody, they decided I needed to be punished for using a word that they don't even bother censoring (if they don't want anyone to use it, make it easy and don't let them!). I've been denied service with one of my favorite pastimes for a week, and the prospect of a Playstation 3 seems that much more likely.

At least I have a week to catch up on my PSP games. Maybe play some single-player (do achievements earned offline translate to online?) GTA or Viking.

So I ask you, readers, co-authors- what's your opinion on censorship policies and bans for related infractions? Do you think they are too harsh? Have your own story to tell? Post a comment.

Oh- and just a tip for all you players out there. "Bitches love the initials!"- Tony McTony. That quote right there got me banned.

May 27, 2008

Reviews? This is Madness!



Well it turns out that Metal Gear Solid 4, despite being 16 days away, has already garnered some reviews.
Here they are straight from the source at NeoGaf:
  • PlayStation Official Magazine (UK): 10/10
  • PlayStation Official Magazine (US): 10/10
  • PlayStation Official Magazine (Italy): 10/10
  • PlayStation Official Magazine (Dutch): 9.6/10
  • LEVEL (Sweden): 10/10
  • Joypad (France): 19/20
  • Jeuxvideo Magazine (France): 18/20
The game is set to release worldwide on June 12th, 2008.

In other news, Ninja Gaiden II has been recently reviewed by various sources and so far on gamerankings.com its ranking stands at 85%. Not bad, not great, but good.

Here's some gameplay of what I think is the bloodiest game out right now.



May 26, 2008

Gta 4 Easter egg madness!!

Here is a link to a giant map on IGN of Grand Theft Auto 4.It is worth checking out hands down. It shows the location of many easter eggs. Including dinosaur bones weird statues and other things you have to see. This is an amazing job done by IGN and everyone else on the site. If you find any easter eggs you can report them and IGN will check it out and add it to the site. So happy hunting.

(EDITED BY RELOAD)

Resident Evil 5, Timesplitters 4

Sorry to everyone about the recent drought of posts but I'll try to make up for it, starting now.

Right now if you go to Resident Evil's official website you will see a camera lying on the ground, with a counter counting up from the sites debut. Some people have said that once we get 72 hours away from the new trailer (on May 31st) that it will start counting down. What's really interesting is that people have reported seeing people and things walk by the camera on the website if you watch long enough.


(Screenshot of website)

In other news, right off the launch of Free Radical's Haze, screenshots have already surfaced for their next big project, Timespitters 4.
The screenshots come from scans of the official UK Playstation Magazine.


May 24, 2008

Xbox Minute

Click on the title and it will take you to ign after every video ends a new one pops up. The first 3 ive seen are hilarious. They involve someone acting out ninja gaiden 2. A racing chair idea and just them running around being dumbasses.
This would be the best job in the world. They also have some footage of new games and some funny videos. So check it out each vids only a minute long.

Prince of Persia

By now, many of you should have heard the announcement that's been simmering beneath the surface for quite a while now. Formerly rumored as "Prince of Persia: Next Gen", the official title is now just Prince of Persia. It's a new project out of Ubisoft, working on an upgraded Assassin's Creed engine with changes to everything imaginable.

First, let's talk about the art style.



That screenshot right there is completely-in-game. The new digs are definitely appreciated. The lines make it look like some sort of living drawing, a mixture of influences seem to remind me of Okami and Crackdown. GameInformer stated that the new prince alone uses 13 times as many polygons as the old, and that his hair uses as much processing power as the old prince in his entirety. Basically, expect a whole lot of detail, but not so much photorealism. I love this look, and think the unique approach will only help the game.

Those of you looking closely may notice the new weapons. This time around, the Prince (who starts off as a mere traveler in this new universe) doesn't have his trusty time dagger. Instead, check out a sexy one-handed scimitar, and that claw-gauntlet on his left hand.



That gauntlet, and the sword, were supposedly picked up on previous adventures. Whether or not this has story significance, I don't know. What I do know is, the gauntlet is the most important piece of equipment in the game. It not only helps you in combat, it's your key to the new platforming elements.

Prince of Persia is taking on a much less linear approach to level design this time around. You hang out in a hub world, a part of the Garden of Eden where you take refuge after a sandstorm. From this hub world, you travel out to different areas, cleaning out the corruption that has leaked from the Tree of Life. The tree used to house the soul of an evil god, one of two brothers who represented yin and yang, essentially. Somehow, the terrible power has been released, and this corruptive ooze-like substance is taking over flora, fauna, and the landscape itself. Each location is an open level, which you have to run around and solve puzzles on while defeating monsters and performing incredible acrobatics.

The gauntlet comes into play here. Sliding, climing, wall running, gripping and anything else you can do involves using the gauntlet to aid you in some way. Slow your descent, keep your cool running on a wall 500 feet above the ground, and stab things gloriously. I can't wait.



Combat has been revamped too. Instead of fighting multiple enemies, you'll usually be only facing one or two. Don't think you'll have an easy time though. These enemies will be ferocious, extremely powerful, and out to get you by any means possible. You'll have to use your environment to your advantage when defeating these beasts, but be careful to avoid corrupted areas. These locations covered in the dark substance are places you should never go if you can help it. Bad things happen if you do.

Hit the link in the title for more information (IGN has a 3 page preview) if you'd like. I can't wait for this game, although its apparent release date is a bit irksome. I'm already going to be juggling Too Human, Fable 2, and Fallout 3 at minimum that time of year, and having this must-play addition to the PoP stable is going to make me very, very aggravated.

Thank you very much to IGN for the beautiful screenshots.

Comments/Feedback appreciated. What's your opinion on the new direction, and will you play the game?